MultiPixel

PathFinder

19 plays

PathFinder

Available on
Desktop, Mobile, Tablet
Supported Languages
English
Released
Mar 24, 2026
Updated
Aug 10, 2026

Description

Dig one tunnel wrong in PathFinder and you'll watch your colored ball roll straight into a thorn patch instead of its pipe - that's the moment you restart the level, swearing you'll plan the route better this time. That loop of dig, watch, wince, retry is exactly why one level turns into five.

The setup is simple on paper: guide colored balls through tunnels you carve yourself, down into pipes waiting beneath the surface. But metal blocks and thorns get in the way, so every level asks you to think a few moves ahead before you commit to a path. Touch or click to dig, and the game works the same whether you're on a phone, tablet, or desktop browser.

There are 30 levels here, and they don't stay easy. Early stages let you get comfortable with the digging mechanic, but later ones stack obstacles until you're rerouting balls around metal blocks like a tiny underground traffic controller. If you're into Puzzle games that reward patience over reflexes, this fits right in alongside other 2D Games and Casual Games built for exactly that kind of quiet, one-more-try focus.

How to Play

Dig tunnels through the ground to guide each colored ball into the matching pipe below the surface. Touch or click on the dirt to carve your path - that's the entire control scheme, on mobile or desktop alike.

Watch out for metal blocks and thorns scattered through each of the 30 levels; they block direct routes and punish careless digging. Study the layout before you start tunneling, since a path dug in the wrong direction usually means starting the level over.

FAQs

Gameplay Video

Gameplay footage of PathFinder. Press play to watch before you start.

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