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Drunk But Not Wasted Knight
Description
A knight who's had a few but still somehow makes sense - that's the joke at the center of Drunk But Not Wasted Knight. You meet him in a moonlit alley, and instead of a fight, you get a conversation. Weird start for a medieval story, and it only gets funnier from there.
This is a comedic visual novel, so your job is talking, not fighting. Pick your lines, read the room, and watch how the affection meter shifts depending on what you say. Every choice nudges the story somewhere new, and with eight quirky endings on offer, one playthrough barely scratches the surface.
It's a story-driven adventure game built for anyone who'd rather banter their way through trouble than swing a sword through it. Runs right in your browser on desktop or mobile, no download needed, and it's built for solo play, so it's just you, a chatty knight, and whatever mess your choices get you into. If you like games built around story and choices, this one's worth the detour.
How to Play
The goal is to guide your conversation with the drunk knight toward one of eight endings by choosing your dialogue wisely. Each choice nudges the affection meter up or down, and that meter decides where your story goes.
Read each scene, pick the response that fits your approach, and see how the knight reacts. There's no combat and no timer pressuring you.
Since endings depend on cumulative choices, small talk early on can matter just as much as the big decisions later. If you want a different ending, try answering the same lines differently on a replay.








































